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Revision 1, 1.3 kB
(checked in by swizec, 3 years ago)
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initial import of working example app
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| 1 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" |
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| 2 | "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> |
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| 3 | |
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| 4 | <html> |
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| 5 | |
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| 6 | <head> |
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| 7 | <title>Quantum Wolf Hunt</title> |
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| 8 | |
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| 9 | <style> |
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| 10 | body |
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| 11 | { |
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| 12 | padding: 20px; |
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| 13 | } |
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| 14 | </style> |
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| 15 | </head> |
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| 16 | |
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| 17 | <body> |
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| 18 | <div id="intro"> |
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| 19 | <h1>Quantum Wolf Hunt</h1> |
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| 20 | |
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| 21 | <p>This game was developed as an example for a lecture I'm giving on the 2009 Php Conference in Ljubljana and draws inspiration |
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| 22 | from problem <a href="http://ipsc2009.ksp.sk/contests/ipsc2009/real/problems/h.php">H</a> on IPSC 2009 but with a simple twist to make it more fun.</p> |
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| 23 | |
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| 24 | <p>The rules are very simple and straightforward. Each playing wolf (big red W) gets their own quantum plane and their |
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| 25 | own sheep to catch. However, other wolves playing this moment also appear on your board, but since they're on a different |
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| 26 | quantum plane they just spook your sheep without being able to eat them.</p> |
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| 27 | |
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| 28 | <p>Once the conference is under way each caught sheep and every game win will be tweeted to a special account for that extra fun.</p> |
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| 29 | |
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| 30 | <h1>Download</h1> |
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| 31 | |
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| 32 | <p>The game runs on Adobe AIR and can be download from <a href="QuantumWolfHunt.air">here</a>.</p> |
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| 33 | |
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| 34 | |
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| 35 | <h1>Code</h1> |
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| 36 | |
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| 37 | <p>To be released in a nice to read format soon</p> |
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| 38 | </div> |
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| 39 | |
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| 40 | <div id="score"></div> |
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| 41 | </body> |
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| 42 | |
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| 43 | </html> |
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